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| #include <cstdio>
int W, H; char tile[25][25]; int pos_x, pos_y; int sh_x[4] = {0, 0, -1, 1}; int sh_y[4] = {1, -1, 0, 0}; int res = 0;
void solve(int x, int y) { tile[y][x] = '#'; res++; for (int i=0;i<4;i++) { int new_x = x + sh_x[i]; int new_y = y + sh_y[i]; if (new_x >= 0 && new_x <W && new_y >=0 && new_y < H && tile[new_y][new_x] != '#') { solve(new_x, new_y); } } }
int main() {
while (1) { scanf("%d %d", &W, &H); getchar(); if (!W && !H) { break; }
for (int i = 0; i < H; i++) { fgets(tile[i], 25, stdin); tile[i][W] = '#'; }
for (int i=0;i<H;i++) { for (int j=0;j<W;j++) { if (tile[i][j] == '@') { pos_x = j; pos_y = i; } if (i==H-1) { tile[H][j] = '#'; } } }
solve(pos_x, pos_y); printf("%d\n", res); res = 0; } return 0; }
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